To add realism to our production, we intend to go all out on the sound this year and give the audience the full experience, for this, we are using..
- Foley Sound
- Background Music
- Dialogue
- Non-Diagetic
For the background music, we took examples from programmes and films we were watching such as 'Top Boy' and 'London Heat'. In these two examples, the background music in particular was very similar in the way they used it to portray the characters, this would come very useful in our production, For example, When we have two characters of very different natures. Using music in the background, we are able to show the differences between characters without using any dialogue. This also adds to the dramatic side of our production.
In the first scene, where the Hitman kills the Drug Dealer, There is no dialogue. But as we first see the Hitman, no music is playing and its very quite and atmospherical. Then as it jumps to the drug dealer, you instantly know the difference between the two characters because the music punches is and the match-on-action shot reveals the identity of the Drug Dealer, playing 'Old School Hip-Hop' as he is cutting up his drugs. Then as the scene progresses, the tempo changes and a much more up-beat song jumps in as he is consuming the substances, This adds space for us to use effects in the editing, One part in the second half of our first scene when the up-beat song starts, there is a multiple cut shot between the drug dealer and the hitman. Then as the song drops we use a slow motion jump shot of the hitman taking a shot of alcohol then speeds back into real time. The background music really helps to add a dramatised edge to this first scene and really gives it that edge with us now being able to use copyright music. This gives us the ability to improve our final piece and improve from last year.
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